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Command & Conquer Generals - Zero Hour
Command & Conquer Generals - Zero Hour
Data di rilascio: 2003. settembre 23. (PC)
Popolarità: ~660# ■
Értékelések átlaga: 9.3
Genere: RTS
Sviluppatore: EA Los Angeles
Editore: Electronic Arts
iThere are only official system requirements on the site which are released by developers or an official publisher.
Requisiti minimi:
Specifiche consigliate:
CPU:
800 MHz Intel Pentium III or AMD Athlon processor
CPU:
1.8 GHz or faster Intel Pentium IV or AMD Athlon processor
RAM:
128 MB
RAM:
256 MB or more
GPU:
32 MB AGP video card with DirectX 8.1 compatible driver using one of the following chipsets.
Nvidia GeForce 2 or Higher
ATI Radeon 7500 or Higher
GPU:
Nvidia GeForce3 or better Direct3D capable video card
DX:
DirectX 8.1
DX:
DirectX 8.1
OS:
Windows XP, Windows ME, Windows 2000, Windows 98
Note: Windows 95 and NT are not supported http://systemreqs.com/it/
OS:
Windows XP, Windows ME, Windows 2000, Windows 98
Note: Windows 95 and NT are not supported
Store:
1.8 GB free hard disk space plus space for saved games, Windows swap-file
Store:
1.8 GB free hard disk space plus space for saved games, Windows swap-file
Suono:
DirectX 8.1 compatible PCI 16-bit sound card
Suono:
DirectX 8.1 compatible PCI 16-bit sound card
ODD:
CD/DVD-Rom Speed: 8x
ODD:
CD/DVD-Rom Speed: 8x
Periferica: Keyboard, Mouse
Commento: The game requires support for Hardware T&L. Hardware transform and lighting lets the 3D chip do the power hungry floating point calculations that make a scene out of a 3D world ('transforming'), remove the objects that are outside of the viewing range ('clipping') and give each vertex a light vector after computing the 3D-scene and its light sources ('lighting'.) Most integrated video chips do not support Hardware T&L. Note: Some PCs equipped with the VIA KT133a chipset might encounter problems with Command & Conquer Generals. Additionally, the following specifications are required for multiplayer: * 256 MB RAM for 3-8 players * One set of game discs per player. Disc 1 and Disc 2 cannot be used simultaneously for multiplayer games. * Internet (2-4 players): 56Kbpsor faster direct Internet connection * Internet (5-8 players): Cable, DSL,or a faster direct Internet connection * Network (2-8 players):TCP/IP compliant network
The game's system requirements are extremely low that's why making a comparison is not feasible.
Base di dati